The Summer Rush

It has once again started : the dreaded production rush of the summer.

We need to get these games out for October and November. A late release in the video games industry often means 50% less sales. It's imperative. Overtime and lots of pressure on the horizon.

And so here we are (and here I am), with very little time to play, and very little time to blog. There has been a drought here at the Ludogistic page, and its about to get worst. First off, I have very little to talk about, and I usually save all my stuff for the Multi-Joueurs Radio show. It's just like that, you know?

Then again, there's World of Warcraft. Yes it's good. Yes, it's accessible. Yes, it's addictive. Just getting started, by the way, and already I'm feeling it's heavy pull. Like back when we were kids and we would say ''Yeah, just one more hour of gaming...I'll go to bed right after, promise.'' Personnaly, the game has the same attractiveness all my old school RPGs had. But it's way more than that.

All and all, less time to talk about games and game systems. Less time to spend on trying to convince others that Mass Effect is FUCKAWESOME!. I'd rather play games right now than write about them.

What am I doing then? Am I not just writing this blog right now?

...

Oh well. Back to my games.

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