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Showing posts from January, 2009

Multi-Player Radio Show

Well, it all started very roughly. Our first edition of " Multi-joueurs " (french only) was recorded, on the fly almost, using a tiny digital recorder which we had previously used at last year's New York City Comic-con. Unfortunately this time it really wasn't up to the task at hand. And so the first show, about 1997-1998 in gaming, will forever be remembered as a trek through the Mines of Moria. Blast off to Wednesday, January 28 : the second show. Recorded live at CHOQ.FM, I beleive it was a relative success. Sure, I have things to learn about radio broadcasting, but I guess we all do. This time we discussed narrative in games, old and new. It quickly became a "quick and dirty" series of reviews about the games we loved and hated in 2007-2008, however, since we are very touchy when it comes to stories and how they are communicated in an interactive adventure. Still, fun was had. And there is sure a lot more fun at the source, which we still haven

Big Rocks, Little Rocks...

Today was an interesting one. I learned how to manage time by considering it as a resource. Paid for by the good folks that sign my paycheck, it was a 7 hour event, where the motivational speaker narrated the tale of rocks in glass pots and explained to us the best way to say no when you in fact mean no, not a chance, nada, never in a million years. I never thought myself to be so negligent about my time, and I never knew how easy it is to waste it; and from what I came to realize, if your life IS time, then I suck at life. I really do. I'm currently looking to my right, and I see the pile of games that have not yet been fully digested. Nevermind chewed. It is like a pyre, upon which the pious completists will burn my corpse once they finish stoning it to death. And be sure that they WILL finish stoning it. These completists are never fully satisfied until the task at hand is done. But I have a slim chance at life : I can use what I have learned today to reduce that mountain